As your team of investigators encounters Lovecraftian horrors, their sanity levels drop. This descent into madness isn't just thematic—it causes physical and mental that negatively impact your investigation and combat performance. For example:
: Each of the 12 playable investigators has unique reactions to these traumas based on their background.
In , a key feature is the Sanity and Trauma System .
: Traumas can lead to permanent negative status effects, such as reduced mental resistance or lowered initiative in turn-based combat.
You can check out the official gameplay trailer from Twin Sails Interactive to see these mechanics in action. Exhaustive Compendium of Arkham Horror: Mother's Embrace