Zelda_2

If you are looking to "develop" or edit the text within the game itself, this is typically done through .

The script of Zelda II is famous for its brevity and occasional translation oddities. Key text elements include: zelda_2

: Unlike many other entries, Link actually speaks in Zelda II , famously saying, "I FOUND A MIRROR" under a table in Saria. If you are looking to "develop" or edit

In Zelda II: The Adventure of Link , text plays a unique role compared to its predecessor, featuring more direct (and sometimes cryptic) interaction between Link and the NPCs of Hyrule. Developing Game Text & ROM Hacking Link actually speaks in Zelda II