Wayfinder's Guide To Eberron -

Low-level arcane power is integrated into everyday life, powering lightning rails (trains), elemental airships , and street lanterns.

The guide emphasizes that Eberron is a world where magic is "wide, but not deep".

The guide provides the definitive 5e rules for the races and features that define the setting: Wayfinder's Guide to Eberron

Magical birthmarks that grant hereditary power to the great merchant Houses of Khorvaire. The guide details 12 standard marks and the unpredictable, dangerous Aberrant Dragonmarks .

Stories often revolve around gray morality, cinematic action, and deep-seated conspiracies. Low-level arcane power is integrated into everyday life,

Living constructs built for war now seeking a purpose in peace.

The (WGtE) is a digital-first "living document" created by setting creator Keith Baker to introduce the world of Eberron to Dungeons & Dragons 5th Edition. Unlike traditional encyclopedic setting guides, it focuses on the flavor, themes, and core mechanical anchors needed to immediately start playing in this "magitech" world of pulp adventure and neo-noir intrigue. Core Setting Themes The guide details 12 standard marks and the

Humans bonded to alien spirits, providing psionic resistance.