The game plays with massive scale, making you feel tiny inside huge digital voids.
You must physically pull levers and push buttons to move.
The game received mixed to positive reviews compared to the near-universal acclaim of the first.
The gameplay departs significantly from the original’s "nesting doll" puzzle structure.
It maintains a dark, satirical humor, poking fun at tech monopolies and digital "utopias."
You jump, grapple, and dash through crumbling environments.