: Edit the names of all drivers in a class to reflect real-world rosters or your friends [11, 19].
For those comfortable with file editing, some text data can be found in the game's directory: Ultimate Racing 2D
: Because the game is built in GameMaker, advanced users sometimes use tools like UndertaleModTool to edit the data.win file, though this is primarily used for sprites rather than just names [3, 13, 14]. : Edit the names of all drivers in
: Along with names, you can edit the performance rankings for teams to create more realistic championships [11]. Creating Text-Based Mods Creating Text-Based Mods : Many modders use Google
: Many modders use Google Sheets or Microsoft Excel to organize driver names, team stats, and championship schedules before manually entering them into the game's editor [5].
You can customize the following text elements to personalize your racing experience:
: Change the names of the 10 available teams. In the original game, changing these often affects all disciplines, while Ultimate Racing 2D 2 allows for individual team naming per class [11, 19, 21].