: Improved responsiveness and customization for digital painting and sketching, allowing artists to create more organic textures.

: Specialized nodes for advanced character rigging, including improved deformers and constraints that simplify the animation of complex joints.

: Seamless export options for game engines like Unity, supporting bone-based animation and sprite sheets. Technical Requirements

: This build includes stability fixes and under-the-hood improvements to ensure smoother playback in the timeline and faster rendering times.

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