Gamifying tragedy is the attention economy's dark side - Axios
: Excessive exposure to fragmented, short-form media is linked to shortened attention spans, impaired memory, and a "negative self-concept". The Dark Side of Porn
The "dark side" of entertainment and media in 2026 refers to a complex landscape of industry instability, addictive digital consumption, and the erosion of creative integrity. Reports indicate that the industry is currently facing a "media-pocalypse" characterized by studio defaults, abysmal working conditions for creators, and the aggressive gamification of tragic global events. Industrial and Professional Risks Gamifying tragedy is the attention economy's dark side
The attention economy's dark side: gamifying tragedy. Business. Good News for 2026? - The Entertainment Strategy Guy - The Entertainment Strategy Guy : Platforms use
: Platforms use "dopamine-driven feedback loops" and "slot-machine" engagement tactics to keep users in a state of constant, mindless scrolling.