Sword-of-the-guardian-game

Visuals can be a bit polarizing (detailed backgrounds vs. cartoonish sprites). Movement feels more "arcade-stiff" than "modern-fluid".

Play as the heavy-hitting Dwarf, the versatile Swordsman, or the agile Monk. sword-of-the-guardian-game

It uses command-based inputs (like ↓ → + attack ) that feel more like a fighting game than a simple masher. Visuals can be a bit polarizing (detailed backgrounds vs

0%
free-delivery