Wood & Panel
Superliminal

Beyond the standard story, the game includes a Challenge Mode that tracks time, jumps, and grabs, as well as a developer commentary mode.

While often compared to Portal for its sterile testing environments and dry humor, the game's final act reveals a more poignant message about self-reflection and the importance of looking at personal problems from new angles. Game Features and Reception

Objects can be moved "closer" or "further" away relative to the player's view, which effectively resizes them to match their perceived scale.