Gamepack By Spaceace At Mod The Sims 4: Sickness
Decaying desks, floors, and walls; destroyed guitars; puke chairs; and a scratched table. CAS: Disease shirts, sickness marks, and old pants.
Completing the "Sickness Researcher" aspiration (under the Knowledge category) grants the "Sickness Immunity" trait. New Career: Adventurer Sickness Gamepack by SpaceAce at Mod The Sims 4
If a sick Sim reaches low energy, they may become "Mortified" and eventually die. Upon death, they receive the "Death/Near Death By Sickness" trait, which functions like other standard ghost traits in the game. Included Items Decaying desks, floors, and walls; destroyed guitars; puke
Use a computer to "Research" (note: some users report this as potentially untested) or "Beg not to be sick" if interacting with a Sim in the Doctor career. New Career: Adventurer If a sick Sim reaches
The mod includes several "decaying" or disease-themed CAS and Buy Mode items to set the scene:
The is a comprehensive overhaul mod for The Sims 4 that introduces a deeper, more persistent illness system, new careers, and thematic objects. Unlike the default game sicknesses, these ailments do not simply wear off over time and require active intervention. Getting Sick
Kids can get sick by playing too much on the pirate or space ship or by having a sick child use the "Spread Sickness" interaction on them. Treatments and Prevention