Serverselector.yml Info
: Individual icons (like a grass block for "Survival" or a sword for "Factions") placed in specific inventory slots.
: The commands executed when a player clicks an item. Common actions include [connect] servername to transfer the player or [close] to exit the menu. Typical File Structure (DeluxeMenus Example) Use code with caution. Copied to clipboard Installation and Setup serverselector.yml
Most configurations follow a standard YAML structure to define how the menu looks and behaves: : Individual icons (like a grass block for
: Uses placeholders (often from PlaceholderAPI ) to show real-time data like player counts or whether a server is online or offline. Typical File Structure (DeluxeMenus Example) Use code with
: In some plugins, you must register the file in the main config.yml before it will load.
: Defines the GUI title (e.g., &8Server Selector ), the number of rows (usually 1–6), and the command used to open it (e.g., /servers ).
: The file should be placed in the specific plugin’s menu folder (e.g., /plugins/DeluxeMenus/gui_menus/ ).