Using ProximityPrompts for doors, drawers, and items. These scripts handle inventory management and global state changes (like unlocking a door for all players). 3. Security & Anti-Cheat Considerations
Any change to world state (like opening a door) must be validated on the Server to ensure the player actually has the key or is at the correct location. Roblox Script -- DOORS | Character & World Mods...
Utilizing Procedural Generation where predefined "Room" models are cloned and stitched together at specific CFrame points. Using ProximityPrompts for doors, drawers, and items
Using CanCollide properties or Collision Groups to allow players to pass through certain entities or hidden walls. Using ProximityPrompts for doors
Serverside scripts often check the Magnitude (distance) between a player and an object to prevent "teleport" looting.