The gameplay wasn't just another Gears of War clone. It introduced a distinct rock-paper-scissors melee system : beat Grapples. Grapples beat Dodges. Dodges beat Strikes. The gameplay wasn't just another Gears of War clone
Early reviews were a mixed bag. Critics from Metacritic and GameCritics praised the striking character designs and world-building but pointed out issues like steep difficulty spikes, long matchmaking queues, and a confusing multi-currency monetization system. long matchmaking queues
However, MercurySteam listened. Recognizing that the "pay-per-campaign" model was a barrier, they eventually rebranded the entire experience to Spacelords in August 2018, making all campaigns—including Alien Myths —completely free-to-play . Final Thoughts