Common for tile maps. You can open these in Tiled Map Editor to design new levels. 2. Creating a Custom Item (JSON)
To create a new "piece" of equipment, you often need to copy an existing entry in a JSON file and rename it.
Repack the files (or keep them in the designated /mods folder).
These are the textures or sprites. Use an image editor like GIMP or Photoshop to "create a piece" of art or a new skin.
Point the "sprite" field to a new image you've created. 3. Creating a Map Piece If you are designing a location:
Usually contain data for items, NPCs, or game logic. You can edit these to change stats or behaviors.
Unzip the file and look for the following formats to determine what you can create:
Adjust the "damage" , "weight" , or "durability" values.