: On Android, the Render Dragon engine began testing, which unfortunately disabled many older third-party shaders.
: It introduced new world and cave generation when upgrading saved chunks below
: Copper ore generation height was increased to : On Android, the Render Dragon engine began
: Players gained the ability to activate Elytra gliding while moving upward.
: Players using flat worlds could see their maps expanded to the new extended heights. Parity and Mechanics : : On Android
: Addressed issues like misaligned dungeons and iron golems only spawning on solid blocks.
This beta was a significant technical step for the mobile (Pocket Edition) and console versions: the Render Dragon engine began testing
. This allowed old worlds to finally explore the new deepslate layers down to