: Examine how media can change societal attitudes. For instance, films featuring positive portrayals of the elderly have been shown to positively shift the attitudes of younger viewers toward that demographic.
: Explore how "mature" content often uses character evolution arcs to build a strong sentimental foundation before introducing explicit or intense scenes.
: Analyze the shift from passive consumption to active engagement. Many argue that video games represent the ultimate form of art and entertainment because they combine storytelling, problem-solving, and cognitive interactivity.
: Address the "duty of care" that media companies have toward their workers and audiences, especially regarding compliance frameworks and identity verification for sensitive content. Potential Paper Outlines

