The game centers on traditional base-building and unit management across three primary modes:

A story-driven experience featuring nine missions that follow Squad 22’s efforts to recover a missing crew.

A series of skirmishes tied together on a world map, often cited as the game's highlight for those seeking replayability without a multiplayer component.

“The graphics in the Meridian games look pretty good... but that's not enough to please a die-hard RTS crowd.” www.gog.com

Shorter, more tactical encounters designed as distractions from the main campaign.

is a single-player sci-fi real-time strategy (RTS) game that stands as a notable, if flawed, achievement in solo game development. Developed almost entirely by Ede Tarsoly of Elder Games, it serves as a sequel to Meridian: New World , focusing on a rescue mission to a lost colonization site in the year 2984. Gameplay & Modes