Manty_inventory.rar -
To save the state, the system serializes the inventory into a compressed format. This ensures that when a player reloads, every item's position and durability are preserved. 4. Advanced "Long" Features
Rather than a simple list, items occupy specific dimensions (e.g., a sword is , a potion is ). This adds a "Tetris-like" management layer to gameplay. manty_inventory.rar
To ensure the inventory is robust, the system should follow a pattern: To save the state, the system serializes the
public class InventoryItem { public string itemName; public int width, height; public Sprite icon; public bool isStackable; } Use code with caution. Copied to clipboard Advanced "Long" Features Rather than a simple list,
Uses ScriptableObjects or JSON files to define item properties (ID, name, weight, dimensions, and rarity).
Manages the logic for picking up, dropping, and stacking items.
To prevent UI lag with large inventories, implement . Only the slots currently visible on the screen are rendered, while the rest exist only as data in memory.
