As you advance, each Sephirah suffers a psychological breakdown ("Meltdown"). You must suppress these meltdowns to help them find emotional closure and overcome their past traumas. 2. The Identity of "X"
You play as a newly hired manager at a branch of Lobotomy Corporation . To the outside world, the company is one of the massive "Wings" of a futuristic dystopia, famous for providing humanity with a seemingly infinite source of clean energy.
The entire purpose of the brutal facility and the repeating time loop is to extract the . This massive beam of energy and enlightenment is meant to be broadcast across the dystopian world to cure humanity of its psychological rot and apathy. 🎭 The Ending
Beneath its gameplay of maintaining order and preventing facility breaches, the game features a heavy, dark visual novel storyline full of philosophical dread, psychological horror, and corporate conspiracy. 🏢 The Premise