Jojo's Bizarre Adventure: Heritage For The Future -
: Most characters can summon or dismiss their Stand at will. While active, the Stand alters the user's entire move set and movement options, such as enabling double or triple jumps.
Fighters are categorized by how they interact with their Stands: JoJo's Bizarre Adventure: Heritage for the Future
: If the gauge hits zero while the character is being hit, they are paralyzed and wide open to follow-up attacks. : Most characters can summon or dismiss their Stand at will
: A dedicated meter tracks the Stand's presence. It depletes if the Stand is attacked and refills while withdrawn. JoJo's Bizarre Adventure: Heritage for the Future
: Depleting the gauge while the opponent is blocking resets their combo scaling but leaves them in massive stun.