Interstellar.transport.company.v1.2.3.rar

: A new trait for custom races that allows players to start with two colony ships instead of one, speeding up early-game expansion.

: Players can now change the colors of any empire during a session. This is particularly useful for accessibility/color-blindness or simply to distinguish between similar colors on the map.

: A common request is for more granular control over cargo, allowing players to easily toggle which specific goods (e.g., food, ores) are loaded/unloaded at each stop without changing fixed cargo bays. Interstellar.Transport.Company.v1.2.3.rar

: Players have suggested high-tier buildings that gradually improve a planet's habitability to 100% , though they would require a constant supply of materials like stellarlium.

: Several new and revised hints were added to help players master the complex economic simulation. Community-Suggested Feature Ideas : A new trait for custom races that

Based on common player feedback and the game's mechanics, here are popular ideas for features you could implement (or look for in mods):

The version of the space tycoon game Interstellar Transport Company was an update that primarily focused on enhancing the galaxy map graphics and player customization. : A common request is for more granular

: Streamline logistics by setting up specific worlds as "hubs" where large, efficient ships drop off goods to be distributed by smaller, faster craft to surrounding systems.