I Am Sakuya: Touhou Fps Game Here
The game features familiar faces from the Touhou universe acting as bosses, including Meiling and Patchouli Knowledge, with soundtrack remixes from Embodiment of Scarlet Devil . Reception and Development
I Am Sakuya: Touhou FPS Game – A Retro Bullet-Hell Blend is a fast-paced first-person shooter fangame developed by Sigyaad Team . Released on September 13, 2022, the title serves as a unique crossover, blending the legendary bullet-hell mechanics of the Touhou Project with the retro engine and gameplay style of classic shooters like Doom . Gameplay Mechanics I Am Sakuya: Touhou FPS Game
: Sakuya begins with a revolver (unlimited fire rate) and quickly gains access to a quad-barreled shotgun for heavy damage and throwable knives for long-range, ricocheting attacks. The game features familiar faces from the Touhou
The game has received a rating on Steam, with players praising its conceptual boldness and nostalgic aesthetic. However, some critics note technical limitations typical of amateur GZDoom projects, such as simplistic level design and balance issues with certain weapons and boss encounters. Gameplay Mechanics : Sakuya begins with a revolver
: Unlike traditional FPS games, most enemy projectiles are slow-moving but numerous, forcing players to focus on "danmaku" dodging in a 3D space. Story and Setting
Since its release, the Sigyaad Team has expanded the experience with: I Am Sakuya: Touhou FPS Game on Steam