Game Design: Theory & Practice 2nd Edition -
: Build a "grey box" version with no art.
: Sam fires a magnetic tether. It only sticks to metallic "Retro-Tech" surfaces. While tethered, Sam’s momentum is preserved, allowing for wide swings. Game Design: Theory & Practice 2nd Edition
: How NPCs or systems react to this feature. : Build a "grey box" version with no art
Rouse outlines a specific iterative workflow to ensure a feature actually works in practice: Sam’s momentum is preserved
: Add final models, textures, and sounds only after it is fun.
: A concise summary of what the feature is and how it feels.
: Iterate on the basic feel and spatial layout.