Five Nights At Heavy's 2 Apr 2026

: Use your flashlight to track their movement in the halls and vents. If they appear in the vent opening or enter the office, you must quickly put on the Heavy Mask to deceive them.

: Use this time to learn the rhythm of checking the cameras and the vents. Characters are less aggressive, but you should still practice the speed of putting on the mask. Five Nights At Heavy's 2

: If an animatronic is in your office, don't just stare. Put the mask on immediately and wait for the lights to stop flickering before taking it off. : Use your flashlight to track their movement

: Unlike the others, the Spy requires constant monitoring and specific audio cues. If he is detected nearby or cloaking, you must be ready to react immediately to his unique movement patterns. Characters are less aggressive, but you should still

: Use your flashlight to check the main hallway and the side vents. Be mindful of your battery life; overusing the light can leave you defenseless later in the night. Nightly Progression

To survive from 1 AM to 7 AM, you must manage four primary antagonists: , Scout , Pyro , and Spy .