A supernatural variant that possesses Gipsy and is responsible for many of the deaths in the series.
The office in the first game features three entrances , requiring players to monitor more than just the two side doors found in the original FNaF. Five Nights At Gipsy's
Introduced in the third installment, these are hallucination-style antagonists that torment the guard to make it easier for "The Springlocks" to attack. A supernatural variant that possesses Gipsy and is
A dark gray, translucent animatronic with visible endoskeleton parts that becomes active on Night 5. Five Nights At Gipsy's