: Heavy rain creates mud tiles that slow the player's movement speed and increase "stamina" drain.
: Evaluate how the feature affects the Character , Controls , and Camera .
: Once per game, a team can declare a "Power-Play" inning where every successful run or home run counts for double points.
Developing a feature for a "field game" depends on whether you are referring to a digital "open-field" video game or a physical "striking/fielding" sport like kickball or baseball.
For physical field games played in open areas, you can develop a "Power-Play" feature to increase competitive tension.
: Build a basic version first—use placeholders (like blocks or simple circles) to test the fun before adding art.
: During this inning, the fielding team is allowed one additional "roaming" fielder who can move anywhere on the field.
Are you focusing on (like C# in Unity) or game design for a physical outdoor activity? Is 2D game development still worth it? - Facebook