Far-cry-1-game -

Features a rudimentary stealth meter affected by posture (prone/crouch), shadows, and dense vegetation.

Players can approach objectives from multiple angles, using stealth, long-range sniping, or direct assaults. far-cry-1-game

Includes interactable elements like hanging bridges that can be shot out and barrels that can be rolled into enemies. Features a rudimentary stealth meter affected by posture