A hybrid "Real-Time with Pause" system where you can plan tactical maneuvers while the game is paused and then execute them in real-time.
In this setting, a catastrophic flood has turned the city's avenues into canals and its rooftops into streets. The story follows a squad of characters as they navigate a city divided into warring city-states to investigate why the fresh drinking water supply has been cut off. Key Features EMPYRE: Lords of the Sea Gates
Instead of standard currency, the game uses an "Art of Barter" system where players trade items and weapons directly with vendors. A hybrid "Real-Time with Pause" system where you
Players choose from four main archetypes (like the "Sandhog") that influence their character's stats and role in the party. EMPYRE: Lords of the Sea Gates