Characters include 3–4 hand-painted color variations for hair, skin, and armor.
The series, developed by N-Hance Studio , is a collection of high-quality 3D character assets optimized for RPG, MOBA, and MMO projects. These packs are widely available on platforms like the Unity Asset Store and Fab , catering to both Unity and Unreal Engine users. Core Content & Technical Specifications
Models are rigged and scaled to the Epic Skeleton for Unreal Engine. In Unity, they often use a generic animation avatar, which may require conversion to a humanoid rig for Mecanim compatibility.