This version is designed for (games, VFX, and animation). Purpose : Ideal for props, characters, and environments. Key Feature : It operates in a "virtual" normalized space (

: Uses Nvidia CUDA (20-series or newer) to pack UV islands much faster than traditional CPU methods.

: Tools for matching UV islands to pre-existing trim textures based on area or aspect ratio.

The software is available in two distinct versions based on your production needs:

), resizing UVs to fit standard square tiles without worrying about physical real-world size.

: Includes "Absolute Stretch" evaluation to ensure textures won't warp when printed on physical materials. Key Features (Latest 2024/2025 Versions)

: Supports OBJ, FBX, and USD files, with official plugins for Blender, 3ds Max, Maya, and Modo . Pricing & Licensing