It is easy to change tile types or sizes without remodeling.
Because it uses displacement instead of geometry, it keeps scene file sizes smaller, reducing memory consumption. displacement roof surfaces script
After the script runs, you can interactively adjust parameters such as tile color, contrast, and overall size. It is easy to change tile types or sizes without remodeling
Instead of manually modeling hundreds of individual tiles—a process that is time-consuming and creates massive polygon counts—this script uses a displacement map to render the 3D relief of tiles (such as barrel or flat tiles) on a flat plane during render time. Key Features and Capabilities it keeps scene file sizes smaller