To successfully use this feature, specific game conditions usually must be met:
: The glitch is most reliable (and often exclusive) to avatars using the R6 rig rather than R15.
: By activating Shift Lock or zooming into first-person at the exact moment the character's body slides to the far right, the player can "clip" through a solid wall to reach inaccessible areas.
: The "solid" object must be thin enough—ideally less than 1 stud —for the character to pass through successfully.
To successfully use this feature, specific game conditions usually must be met:
: The glitch is most reliable (and often exclusive) to avatars using the R6 rig rather than R15.
: By activating Shift Lock or zooming into first-person at the exact moment the character's body slides to the far right, the player can "clip" through a solid wall to reach inaccessible areas.
: The "solid" object must be thin enough—ideally less than 1 stud —for the character to pass through successfully.