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Managed Code

By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.

  • Visual Studio Code
  • Visual Studio
  • JetBrains Rider
%D0%92%D0%B5%D0%B1-%D0%B4%D0%B8%D0%B7%D0%B0%D0%B9%D0%BD%2C%D0%BA%D0%BD%D0%B8%D0%B3%D0%B0%2C%D0%A1%D1%82%D0%B8%D0%B2%D0%B0%2C%D0%9A%D1%80%D1%83%D0%B3%D0%B0%2C%D0%B8%D0%BB%D0%B8%2C%22%D0%BD%D0%B5%2C%D0%B7%D0%B0%D1%81%D1%82%D0%B0%D0%B2%D0%BB%D1%8F%D0%B9%D1%82

Cross-Platform

Build your game for multiple platforms. MonoGame currently supports:

Desktop
  • Windows
  • MacOS
  • Linux
Mobile
  • Android
  • iOS
  • iPadOS
Console *
  • Playstation 4
  • Playstation 5
  • Xbox One
  • Nintendo Switch

* Console access requires you to be authorized for those platforms.

Steve Krug’s "Don't Make Me Think" ("Не заставляйте меня думать") is a seminal guide to web usability, promoting intuitive design that minimizes cognitive load for users. The text focuses on self-explanatory navigation, scanning-friendly layouts, and simplified, functional testing methods, emphasizing that users should achieve goals without hesitation. For more details, visit Steve Krug's website.

MonoGame Is Free

MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.

The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.