Players now earn Colony Points by selling items at the merchant. These points are essential for the tech tree, buying rare resources like tin and zinc, and increasing your colonist capacity.
To navigate large worlds, players can now build both vertical and horizontal elevators. Gliders were also reworked; instead of placing them manually, you use glider-launchers that can explosively launch you into the sky for long-distance travel. Colony.Survival.v0.9.1.0.rar
You can now manage multiple colonies in a single world. These outposts automatically share their stockpiles and science, eliminating tedious trading and allowing for specialized production centers in different biomes. Players now earn Colony Points by selling items
The release of , marked one of the most significant overhauls in the game's history. This version fundamentally changed how you expand your empire and defend against the nightly "horde" of monsters. Key Features of the 0.9.x Era Gliders were also reworked; instead of placing them
The 0.9.x series introduced several game-changing systems that moved away from old "happiness" mechanics toward a more strategic growth model: