Bionic-commando-game-link 〈SIMPLE〉

A 3D "sequel-reboot" that attempted to modernize the mechanics with mixed results.

Reviewing depends on which version of the storied Capcom franchise you are playing, as the experience ranges from an 8-bit NES masterpiece to a polarizing modern reboot. Across all entries, the series is defined by its refusal to let the player jump, forcing a complete mastery of a bionic grappling arm to navigate the world. Bionic Commando (NES, 1988) bionic-commando-game-link

Widely considered the pinnacle of the series, this version is a classic for its innovative mechanics and non-linear progression. A 3D "sequel-reboot" that attempted to modernize the

A "must-play" for fans of retro action-platformers, featuring one of the most famous (and uncensored in Japan) endings in gaming history. Bionic Commando (PC/PS3/Xbox 360, 2009) bionic-commando-game-link