In the context of "Battle Hits" (v1.11.1.1), an interesting feature to develop would be , which uses past trajectory data to simulate "what-if" scenarios for missed or bounced shots.
: Hover over a "bounced" shell in the hangar view and see a ghost trajectory showing where the shell would have gone if the impact angle had been just 2∘2 raised to the composed with power Battle hits (1.11.1.1)
: Overlay cumulative battle data to show "Effective HP" zones on an enemy tank based on your specific gun's penetration stats, rather than just static armor values from standard databases . In the context of "Battle Hits" (v1