Amnesiac -
: Depending on the ability you design, you may need to wake the Amnesiac at different points in the night (e.g., early for protection, late for information).
: The guess is on the right track or captures a small part of the mechanic. Amnesiac
The is a complex Townsfolk role in the social deduction game Blood on the Clocktower , known for its unique mechanic where the player has a powerful ability but does not know what it is. Core Gameplay Mechanics : Depending on the ability you design, you
: Don't try to guess the entire ability at once. Start with broad concepts (e.g., "Does my ability involve the dead?") and refine based on "Warm" or "Hot" feedback. Core Gameplay Mechanics : Don't try to guess
: You are a high-priority target for the Evil team. While you need help identifying your power, revealing yourself too early can lead to a quick execution or a night kill. Guidance for Storytellers
: At the start of the game, the Storyteller (ST) creates a custom ability specifically for the Amnesiac. This ability usually functions automatically or during the night without the player knowing exactly why things are happening.
: Pay close attention to unexpected deaths, strange information, or unusual night phases. Your ability is likely the cause of these "weird" occurrences.