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Alice

Alice [ 2024-2026 ]

How to make a good bizarre, Alice in Wonderland style setting?

: In the Details Area , click on the "Procedures" tab and select "Create New Procedure." Give it a descriptive name like sayHello or jumpOverHole .

: If a feature is too complex, follow a Work Breakdown Structure (WBS) approach: break major deliverables into smaller, manageable components. How to make a good bizarre, Alice in

: Drag your newly created procedure into the myFirstMethod tab to see it in action. Use the on-line HELP facility if you encounter errors; it can even suggest legal inputs for specific points in your program. Tips for "Good" Features

: To make your feature flexible, add parameters. For example, a distance parameter for a jump feature lets you decide how far the character jumps each time you call that method. : Drag your newly created procedure into the

: Much like the absurd but "organized nonsense" found in Alice in Wonderland , your features should follow consistent internal rules so the animation feels deliberate rather than random.

: Start by choosing the character or object from the Object Tree that will "own" the new feature. For example, a distance parameter for a jump

: Drag and drop tiles from the Methods panel into the editor. You can combine basic movements (move, turn, roll) with control structures like "Do in order" or "Do together" to create complex actions.