Ah_eto_bleh_guilty_gear_strive_animation

If you are looking to create your own version of this animation, there are community-shared resources available:

: Avoiding the "floaty" look of standard 3D animation by snapping between keyframes. ah_eto_bleh_guilty_gear_strive_animation

: Using a lower frame rate (often 8–12 fps) to mimic traditional 2D anime, even though the models are 3D. If you are looking to create your own

To recreate this "piece," animators and artists focus on several signature Guilty Gear technical styles: ah_eto_bleh_guilty_gear_strive_animation