If you are drafting features for a hypothetical remake or a similar action title, a core mechanic in the original game was the . To make this truly useful and engaging, it could be drafted as follows:

Since there was never a physical release, the "full version" (which only ever included Volume 1) is from official retailers. Proposed Feature: Dynamic Style-Switching System

: A refined feature would be a Rage Meter that fills differently based on the style used. For example, successful deflections in Afro style could trigger a "One-Shot Kill" window, while Master style could build toward an area-of-effect finisher.

: Prioritizes agility, allowing Kuma to jump over enemies and deflect incoming projectiles like arrows.

: Features wide-reaching special attacks capable of clearing entire waves of enemies at once.