: Players can earn special "Bond Moments" by using gadgets or the environment to solve problems in stylish, "Bond-like" ways.
: Levels include standard first-person shooting, on-rail vehicle sequences, and high-speed driving missions featuring an armed BMW Z8.
: Targeted 60fps performance with improved visual fidelity over the original PS2 release. 007 Agent Under Fire [Xbox Classic]
While the game was also available on PlayStation 2 and GameCube, the Xbox version offered specific advantages:
: Supports up to 4-player local split-screen action across 12 different arenas. 007 Agent Under Fire Xbox Gameplay : Players can earn special "Bond Moments" by
: Unlike the PS2 version, the Xbox release features AI bots in multiplayer modes (Combat Training and Top Agent), allowing for solo play or filling out matches with fewer than four human players.
Released on March 26, 2002, for the Xbox, was the first James Bond title for the platform. Originally planned as a PlayStation 2 adaptation of The World Is Not Enough , it was retooled into a standalone adventure with an original story and a generic Bond likeness rather than Pierce Brosnan's. Mission Profile While the game was also available on PlayStation
: Most gadgets, such as the laser, grappling hook, and decryptor, are concealed within Bond’s mobile phone. Xbox Exclusive Features